Game
Nightmares Before Disney
3 years ago

How To Fix Crashing & Unloading + Changelog #4


Thanks to the help of @AITYunivers , we have figured out how to prevent crashing and textures unloading (for the most part). People on low-end computers may still experience lag or brief freezes, but this is still a major improvement!

All you have to do is download the latest build, 1.0.7. We applied a fix to it that causes the file to compile better, or something... I don't really understand it myself, but if you're curious as to how we fixed it, maybe Yunivers could leave a comment below explaining it, idk. But once again, thank you for caring about the game and being such a big help, we appreciate it. :)

Anyways, on to the changelog!


  • Changed Final Nightmare Part 2 so that beating it without using lockers is not possible. (if you are in the chase sequence for too long, you are cornered forever until you die.)

  • Fixed Final Nightmare Part 2 so that canvases spawn correctly.

  • Fixed bug where the Mouse and the Rabbit would not move on 0s timer intervals in the custom night

  • Fixed visual bug for the Rabbit in his starting rooms

  • Fixed bug with the Hound killing prematurely. (Maybe, hopefully, praying to the lord...)

  • Fixed bug with the Hound on 0s kill timer in the custom night

  • Fixed the completion screen for the custom night so that you can now return to the customize screen.

A lot of big important fixes in this build, sorry that it took all day for it to happen though. Anyways, enjoy!

~ Mr. Manatee



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