Thanks to the help of @AITYunivers , we have figured out how to prevent crashing and textures unloading (for the most part). People on low-end computers may still experience lag or brief freezes, but this is still a major improvement!
All you have to do is download the latest build, 1.0.7. We applied a fix to it that causes the file to compile better, or something... I don't really understand it myself, but if you're curious as to how we fixed it, maybe Yunivers could leave a comment below explaining it, idk. But once again, thank you for caring about the game and being such a big help, we appreciate it. :)
Anyways, on to the changelog!
Changed Final Nightmare Part 2 so that beating it without using lockers is not possible. (if you are in the chase sequence for too long, you are cornered forever until you die.)
Fixed Final Nightmare Part 2 so that canvases spawn correctly.
Fixed bug where the Mouse and the Rabbit would not move on 0s timer intervals in the custom night
Fixed visual bug for the Rabbit in his starting rooms
Fixed bug with the Hound killing prematurely. (Maybe, hopefully, praying to the lord...)
Fixed bug with the Hound on 0s kill timer in the custom night
Fixed the completion screen for the custom night so that you can now return to the customize screen.
A lot of big important fixes in this build, sorry that it took all day for it to happen though. Anyways, enjoy!
~ Mr. Manatee
1 comment