The most complicated element of Meow Fight is AI for cats. It’s based on hierarchical finite state machine with three major parts: cat behaviors, fight behaviors and steering behaviors. Steering algorithm is pretty straightforward and it’s using a raycasts for collision detection and chooses path where nothing is in the way. Want to see it in practice? Play Meow Fight !
jams.gamejolt.io/indiesvspewdiepie/games/meow-fight/39825

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