I found FNaF through a video from GoldenLane Studios that featured the drawkill animatronics and springtrap silhouetted against a glowing background

(Here's the link to the playlist since i dont remember which episode it was specifically: https://www.youtube.com/playlist?list=PLK6uRcM284fVIup08yggbc1YV23I8rcte)



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A painting of Old Man Consequences and Cassidy I made for the #FNaF10thAnniversary

Ironically it took me until 6 am to finish it lol

#FNaFArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!