Getting super close to the first closed beta testing!!
I've been figuring out some important mechanics and so far I'm satisfied with how it feels, hopefully it stays that way!
Getting super close to the first closed beta testing!!
I've been figuring out some important mechanics and so far I'm satisfied with how it feels, hopefully it stays that way!
I've finally hit 10+ more crashes in Unreal hellyeah!!
Ive learned that Data Structs (Which are important) can easily corrupt whatever it touches
"WHICH IS BAD BECAUSE ALL THEY DO IS HOLD DATA"
Dev-log 0
So, things have been quiet. Well, reason being we're retexturing work and planning more stuff that'll go into the final. I can't show the other version, but have this one
Retextures by my friend: @MeikoHiya
Logo practice! OH Hey look I'm still here!
10 years of Fangames ❤️
can you see it?..
Mhn yup its all working as intended...
The search for New Horizons begins tomorrow... At 16:00 EST (New York Time) https://www.youtube.com/watch?v=fro7ud7hRqo
Just testing certain code, wanted to see how Rpg's are setup/coded, surprisingly learned a-lot, probably not going anywhere with this
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