Next up
FNaW Time Shift Version 2.0 Devlog #5
FNaW Time Shift Version 2.0 Devlog #6
oh yeah uhhh
thanksgiving nut.
day 27 definitely didn't forget
I've been fairly busy :)
IRL and in coding! 3 of the 6 planned AI for Virus Mode are fully coded in with Virus Bowser (Kinda obvious lets be honest here.) being partially done!
What are yall's opinion on how the game looks so far?
Why the heck is the Time Shift Gamepage one of the first things you see when searching 'The FNAW Origins Café'?
Like, why not the ACTUAL Origins?
(Also no, this is not hinting at a 3.0 version. This is just really weird to me.)
Me when I go slightly overboard on the whole "Look nicer" thing.
I'm making 2.5 look nice, okay!
Okay maybe it's a bit more than just a 2.5 update.
I am genuinely having SO MUCH FUN with this and I don't know why! I've literally fully programmed in the movement mechanics as well as my favorite lil' animation in this so far!










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