https://www.speedrun.com/StarRune
Wow, someone made Starrune on Speedrun.com
Now you can speedrun.com both the neutral and phantom route!
Wow!
Next up
Starrune went through a lot of demos before I finished the game. Plenty changed, the Parasol Dees used to be a true menace.
Also look at the "Chapter 1 like hp stat" the game used to have. (+5 HP is from it being post Bugzzy)
I now replaced the Screenshots to be up to date and more interesting.
I made a small animation for Shilka playing the piano. Now all I need to do is make it move at the same BPM as the played song and it vaguely looks like she is playing it, barely, but still!
I sprited the starting Hotel Room, I don't often sprite Tilesets from scratch, so I am quite happy with myself, even if it is pretty simple.
On the rooftop.
It is incomplete, it still needs some objects of actual interest, but I wanted to do the space background first. I think it turned out pretty well. The "Lighten" feature helped with the less bright stars.
10.000 plays. Wow, how fast these things can go. If you want to, you can read my thoughts regarding this milestone and the future of starrune.
I present: Starrune Supernova!
A Remake/master edition of Starrune. It won't have Kirby stuff in it, but Starrune has always been more than that.
Updates here: https://gamejolt.com/games/Starrunesupernova/1001105
If you want to help make the best Starrune feel free to contact me!
I now released a mobile port of Loving Genesis, while it isn't the optimal way to play, it is another way to play this strange "deltarune sword route but as a visual novel / fan made boss battle" I once made.
I sprited the hotel shop where sports gear can be bought such as surfboards to make the stay a more pleasant one. However as it is late there is barely any stock left.
Will make a shopkeeper NPC later.
I now created a few GIFs and updated the game page to hopefully be a bit more interesting to players looking it up.
The GIF's do only have 10FPS, but honestly, I find it sorta charming.










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