In general, the creation of such trees was not an easy task, but nonetheless I made them quickly. Here it was necessary to apply the "Rotation Matrix" (see on Wikipedia). And since I successfully forgot all these topics that we studied at school, I had to google and study trigonometry
I needed to come up with a common system that would allow us to create various structures from blocks that could collide with ordinary blocks, first of all to create such trees, but not only, the plans also have something else.
Along the trees you can see a lot of other things: for example, redrawn textures of flowers, grass or the effects of falling leaves and flying butterflies. Do not look at the interface yet, it will not be like that.
More videos here:
https://vk.com/redcubx?w=wall-29209064_1238
#Sandoria #Limekys #GameMakerStudio2 #GameMaker #GameMakerStudio #gamedev #indiegamedev #indiegame
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