Game
Midway Area 51 Fan Remake
7 years ago

YouTube
https://www.youtube.com/watch?v=1MfBgSndO7o
youtube.com

Time ago i riped some game models in the search of alternatives to fast prototyping (in order to save time).
At the end i decided not to use riped models due to lack of quality of the models (very low poly and textures very small)

But having advanced very little in this two months of the year (currently working on this project in my free time) I am considering using some models with some type of improvement in its textures, making normals, heights, AO out of the diffuse ones; this is the result.

I wish I could make quality models, but to achieve this goal, it is necessary to invest time (Sculpt or modeling high poly, then the need to do retopology, uv unwrapping and texturing). But since Time is equal to money. This is the perfect alternative.



0 comments

Loading...

Next up

The hot zone entire level greybox (Untextured)

Working on some details for the shooting range...

Modeling the XM32 Assault Rifle, from scratch.

Anthony Ramirez, Bravo Hazmat Squad Lider Full Rigged.

More of the shooting range to test weapons.

Working on a Shooting Range to test fps scripts (recoil, accuracy, animations, etc)

Area 51: Hazmat SMP Rifle Remodeled with extra details (all from scratch)

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?