https://www.youtube.com/watch?v=2_m7iJgxfAc
The time has come! Are you ready for a harrowing slice of adventure? ⚔
During #PAXOnline (September 12th-20th), get your hands on a FREE DEMO on Steam for PC!
Before you head to Dewr, wishlist the game!
https://store.steampowered.com/app/1039100/No_Place_for_Bravery/
Next up
A former member of the Old Order, Vilhelmo used his status as an ex-Guardian to create a new military organization after the Battle of the Rift. An eager man desperate to be more than he is.
No Place for Bravery is an action RPG, with a deep narrative, thrilling combat, lots of exploration, and amazing pixel-art graphics!
Have you wishlisted it on Steam yet?
https://store.steampowered.com/app/1039100/No_Place_for_Bravery/
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LGBTQ+ Game Dev Icons:
Danielle Bunten Berry was the designer of 1983's M.U.L.E. which was one of the first influential multiplayer games. Shigeru Miyamoto also cited it as an influence on Pikmin! Will Wright dedicated The Sims to her memory.
That's one of our favorites! Quick #gameplay clip of a new item we've made. #screenshotsaturday
A throwable flask that explodes on impact, damaging the Health of those caught in its radius.
Put the game on your Steam wishlist:
https://store.steampowered.com/app/1039100/No_Place_for_Bravery/
@PQubeGames
' They Are Here: Alien Abduction Horror is a first-person alien horror that magnifies the intensity of 2000s psychological sci-fi thrillers.
Play the FREE #NextFest demo: https://bit.ly/TheyAreHereSteam
bloodshed ⚔🩸
Wishlist on Steam if you would like to support and get informed about the game.
https://store.steampowered.com/app/1039100/No_Place_for_Bravery/
Probably my favorite scenario of No Place for Bravery, The Dwarven Library entrance. So hyyped about this result 🥳
Wishlist on Steam if you would like to support the game.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Can't stop making these concepts x done for #screenshotsaturday, lol. Working on a 06 years project makes you forget about how things started. You kind of lose sight of how much hours and work effort we've put into a single game.










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