5 years ago

https://www.youtube.com/watch?v=2nrJOAeePIU

So i did a think and made this video a long time ago


YouTube
https://www.youtube.com/watch?v=2nrJOAeePIU
youtube.com


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Post-Steam Next Fest log

What’s Coming Next for Fractured Balance?

I have been working ALOT and here is what I have done have:

You can play it here: https://store.steampowered.com/app/3376920/Fractured_Balance

I’d love to hear your thoughts — whether it’s suggestions, feedback on mechanics, or ideas for improvements. Feel free to share them in the forums or comments. Every bit of input helps make the game better!

I'm so proud of this model!

Download: https://mods.sm64coopdx.com/mods/cs-heavy-tf2.1062/

Music by midgetsausage

The full timelapse of me transforming the default Game Jolt Unity API UI into something that fits into my game here: https://youtu.be/12zvMBBbJgA

Can't turn it

Steam Demo version 1.1.3 now Available on GameJolt

Implemented 2 fun mechanics:

1. Implemented: Dashing into a enemy instantly kills them

2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them

Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/

Yes, we're all like that.

A while ago, The idea of a tower or automated defence was suggested for Fractured Balance and now. This ghost fella exists. (now he isn't completely finished so he might not initially be in the Demo release, but he will be in the Demo and Full game)