https://www.youtube.com/watch?v=66jsb1zg6Ac
A short sneak a peek tour in the main campaign UX and UI
Next up
We're reworking the guidance/notification system for the player action based on testers feedback, we hope you guys will like it!
As our early access release approaches fast, the time has come to release our first Demo beta. For the very first time we make accessible to public the Campaign and Arcade mode...
Yep, we've been silent for a while, but did you guys see what we've been doing? New demo, tons of maps, campaign almost done, etc etc!
Wanna sneak a peek at what Chapter 1 and Chapter 2 battlefields look like? Wanna Join our Discord to try them? http://bit.ly/eir_discord
Have you tried the latest beta?
We did open up our latest beta testing, now only as a "closed" round on our discord channel. Wanna try our Campaign, Sandbox and Arcade mode ? https://discord.gg/neWuUG8
We're not turning Ale Abbey into a TCGπ΄ but those brewer profiles are slowly looking the partπ»βͺ We keep adding more info about their stats, needs and whereabouts, and it keeps looking good!!π€
Anyone else having trouble with the Bard visiting their monasteries?π€ We keep waiting for his "Toss an Ale to your Brewer," he keeps drinking our ales instead...π»βͺ
A bit of summary of stuff we made in the last month
Ale Abbey's Fermentines got the right idea...π»βͺ What's the point of brewing it if you ain't enjoying it!?π
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