Hey all,
I thought I’d share what I’ve got working so far.
So the game is based around trying to increase your skills and make games in your free time as well as making enough money to pay rent. When you start of you have a job that takes up 10 hours of your free time each day and pays just about enough to pay rent. That leaves you with 6 hours to increase your skills.
Currently I’ve only implemented a way to increase your basic programming, audio and graphics skills by reading. These skills will eventually be used to get better jobs and to improve your games which will help you to make more money.

You can see your resume with your skills on it when you interact with the papers on the coffee table, it will also give you a list of all the jobs available with the skills you need for them. Naturally the higher the skills the better the job you can get.

Apart from some of the job and skill mechanics I also implemented the HUD with relevant details and a sleeping system which updates the HUD to a new day.
I hope you guys like what I’ve done so far, if not please let me know so I can re think some ideas :)
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