https://www.youtube.com/watch?v=7vE9GR_1_A0
Yo! Just posting here the result of my work in the last two weeks: a First person platformer with inspirations from Shadow of the Colossus and Mirror's Edge
Next up
Update 0.3.3 is here, and it's flashy
New Unlockable character in the update 0.4.0, Enter Dusk Dude!
A new menu is coming with a bunch of bug fixes and updates...
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
Just a small change coming in the next update:
Pickups, i removed the light below them and added an icon above so they are visible and distinguishable in the heat of combat
The Hive - Everything is a Crab
In this article explain the process behind the creation and implementation of Mr. Good Looking's (from Defiance & Mr. Good Looking) starting weapon, the Magun.
I've updated 𝐓𝐡𝐞 𝐀𝐬𝐜𝐞𝐧𝐝𝐢𝐧𝐠 𝐊𝐧𝐢𝐠𝐡𝐭 visuals and here's a first look on his attacks (attacking him and removing the helmet makes his behavior change)
We started making a game about flipping tables. We ended up making all of this too.
I present thee: 𝐓𝐡𝐞 𝐏𝐫𝐞𝐚𝐜𝐡𝐞𝐫 𝐀𝐫𝐦
Mr. Good Looking's shotgun, the model is based on the Gauss Cannon from Doom and it'll be available after the first boss
The only problem is: I don't know which sound to put on it










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