https://www.youtube.com/watch?v=7vE9GR_1_A0
Yo! Just posting here the result of my work in the last two weeks: a First person platformer with inspirations from Shadow of the Colossus and Mirror's Edge
Next up
I present thee: ππ‘π ππ«ππππ‘ππ« ππ«π¦
Mr. Good Looking's shotgun, the model is based on the Gauss Cannon from Doom and it'll be available after the first boss
The only problem is: I don't know which sound to put on it
Update 0.3.3 is here, and it's flashy
Mr. Good Looking 3rd Weapon's (The Preacher Arm) secondary in action, this was a single click... and this uses health as ammo... a LOT health
The weapon won't be available in the demo tho...
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Coming on the next update for Defiance & Mr. Good Looking Difficulty options (easy, normal and hard) and Difficulty modifiers (you can enable them individually to make the game harder without changing the enemy stats)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I've updated ππ‘π ππ¬πππ§ππ’π§π ππ§π’π π‘π visuals and here's a first look on his attacks (attacking him and removing the helmet makes his behavior change)
In this article explain the process behind the creation and implementation of Mr. Good Looking's (from Defiance & Mr. Good Looking) starting weapon, the Magun.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I'm here to announce thatΒ Defiance & Mr. Good LookingΒ finally have a Steam page and it will launch in early accessΒ April 28th!
https://store.steampowered.com/app/1595260/Defiance__Mr_Good_Looβ¦
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