https://www.youtube.com/watch?v=7vE9GR_1_A0
Yo! Just posting here the result of my work in the last two weeks: a First person platformer with inspirations from Shadow of the Colossus and Mirror's Edge
Next up
New Unlockable character in the update 0.4.0, Enter Dusk Dude!
Mr. Good Looking 3rd Weapon's (The Preacher Arm) secondary in action, this was a single click... and this uses health as ammo... a LOT health
The weapon won't be available in the demo tho...
I present thee: 𝐓𝐡𝐞 𝐏𝐫𝐞𝐚𝐜𝐡𝐞𝐫 𝐀𝐫𝐦
Mr. Good Looking's shotgun, the model is based on the Gauss Cannon from Doom and it'll be available after the first boss
The only problem is: I don't know which sound to put on it
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A new menu is coming with a bunch of bug fixes and updates...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm here to announce that Defiance & Mr. Good Looking finally have a Steam page and it will launch in early access April 28th!
https://store.steampowered.com/app/1595260/Defiance__Mr_Good_Loo…
Coming on the next update for Defiance & Mr. Good Looking Difficulty options (easy, normal and hard) and Difficulty modifiers (you can enable them individually to make the game harder without changing the enemy stats)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
In this article explain the process behind the creation and implementation of Mr. Good Looking's (from Defiance & Mr. Good Looking) starting weapon, the Magun.
0 comments