https://www.youtube.com/watch?v=7ZPo_d5f36o
I've been working on some sound design this week, tidying up the intro sequence a bit (yes, that's me inhabiting the role!)
Next up
Heavy shot is a bit OP at the moment and maybe a tad too chaotic..? That's three power ups done now, time to try and balance it all out...
I'm slowly getting through the classic weapon types for ZOE, here's the spread shot! Some heavy machine gun tweaks next I think :D
Hey, we're still going with ZOE Begone! We've got a publisher and will be releasing this year (hopefully around July). Here's some WiP footage of the boss rush mode.
Extremely WiP level 4 stuff
44 achievement icons achieved!
Collect apples! Spend apples! ZOE's new power up system is pretty much done apart from some visual tweaks here and there...
Finished the pen boss fight (pretty much - it should not magically transform into a brush upon death). Sound on for some squeaky pens and boss music!
A new Dash Charge move for Zoe! It feels so much better dashing and charging around when you can kill enemies in the process :D
It's #shmup week of the #GDWC fan vote and my game ZOE is one of the nominees! Please consider voting for us (or whoever you like), you can do it here (no account needed) - https://thegdwc.com Demo available here! https://gamejolt.com/games/zoe/336363
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