Next up
Yo! Got a quick update for all of you. Come to the website to get a small taste of some new additions coming to the game. We've been cooking at degrees hotter than the summer sun. Have fun. https://mmbnchronox.com/news/124
We have a lot to talk about: the next release, Android version news, and content much, much further ahead of all of them. We have multiple workstreams behind the scenes, so go to https://www.mmbnchronox.com/index?id=8 and check it out!
Don't worry, our defenses are frozen solid!
Our job makes us go from one part of the game to another as we make it. That's why you're seeing so many early and late game content.
On that note, I did promise more Navicust Program content, so let's see just that. Behold Rush, the Invis-eater!
As we bounce back and forth between parts of the game (game development isn't linear!), I figure I'd show off an old SP Boss S-ranking friend of mine returning to Chrono X. Welcome back, V-Doll!
Have a wonderful 4th of July, folks. I'm gonna have a nice, big burger. Who wants a burger chip? No? How about something akin to fireworks, instead?
Hi, everyone. We've been heads down working on important features. We've got something *memorable* to share, so I want to direct you all to the website for details. https://mmbnchronox.com/news/123 Here's a preview:
https://mmbnchronox.com/news/125 Remember how certain Navicust colors were banned if you had certain Mementos equipped? We finished a big refactor, both in programming and in game design, to change how that works. Read all about it in the link above.
We're showing love to yet another BattleChip in Chrono X. Started in BN4's BattleChipGate and finishing its run in EXE 4.5, this BattleChip certainly could have used more exposure. It's been adapted to fit our game.
Use your opponent's strengths against them. The Art of Battle Network.
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