Game
Souls Of The Tower beta
5 years ago

https://www.youtube.com/watch?v=BRk4nW6bDoE

Day 3:

- 2d animation support

- character now exist, can go right and left

- started work on the elevator shaft

- models stored in different files

- some lighting effects tests

Not so many visible changes, but many useful for future development


YouTube
https://www.youtube.com/watch?v=BRk4nW6bDoE
youtube.com


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Next up

The project will be released with the first finished chapter soon.

Day 4 (yesterday). Support for multiple light sources has been added, simple well known floor reflection (made for some rooms). It's time to stop for now work on visual part of game. Next task is - map editor, elevator, finish and release old 2d version.

i think it's better to finish 2D version first

Seems like i lost another one deadline. Unfortunately, there was no free time to work on the game, but project is NOT abandoned. New version (beta 0.2.0) is already complete and will be published soon.

Day 2 - results: - 2.5D models loading & rendering - lighting - tested on mobile + mobile controls - test room scenes

Some time is spent to solve one technical problem with code compilation. New version is almost finished. Very much new content. Part of it:

- new photos, that can be found in some rooms.

- dark mode that more atmospheric and can't be recorded on video

I'm back

- completed (?) model editor

- upgraded map editor

- audio system

- steps sounds

- sound loops with position on scene

- many new sounds (unused yet)

- little improvements

- scenes changing

- camera constrains

- the flashlight will be replaced

More screenshots

I still work