https://www.youtube.com/watch?v=C9SzdnJwMiM
Eldritchvania gameplay footage at last!
Whilst updates have been a bit slow over the new year, we are starting things off by giving you a glimpse into how the game looks in motion. Excited to continue to share the games' development with you people!
Next up
Eldritchvania is available now for free! Can you survive the horrors that lurk amidst the forgotten depths?
Would you be able to make it down unscathed?
Many more dangers await when Eldritchvania Releases on the 10th of February!
Eldritchvania is full of devious puzzles. Some might be harder than they look. Will you be able to conquer them all? ( Its hard to show off puzzles without giving hints, but hopefully you wont be able to gleam too much from this!)
Eldritchvania is at long last released! Please check it out and play it for yourself now! :D https://gamejolt.com/games/Eldritchvania/415163
The Trailer for Eldritchvania is finally here!
Please share and like if you are hype for the upcoming release! ( Date still pending)
Enjoying Eldritchvania? You can listen to the soundtrack to Eldritchvania over on Soundcloud and Bandcamp! What’s your favourite song?
The end is drawing near!
Eldritchvania is drawing ever nearer its completion. We are still working on polishing everything, adding sounds and vfx. We wont be announcing any release dates...yet. But know that exciting... and horrible things await you...
Hey all!
Just a friendly reminder for those who may have missed it.
Eldritchvania is out and free to play right now!
We're getting some awesome feedback and super stoked to see people enjoying our work.
Check it out: https://gamejolt.com/games/Eldritchvania/415163
This is it. After 5 long years of development, this passion project of ours is done!
So prepare yourselves for a journey into the dilapidated ruins, of despicable monsters and intricate puzzles.
We hope you enjoy!
Anton & Nathan
Hi all!
A huge thanks to everyone who has played and left feedback for Eldritchvania so far!
This first update is all bug fixes and you can see exactly whats been fixed in the article below.
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