I just finished my first bug - well not the first bug in developing - in game. Here is a short demo of how game looks and plays.
The main logic for this game is, you need to read descriptions in the objects in the game, and find out what might cause problem. You reproduce the bug, then point out the object that has bug to the developer.
For example, for the first bug, you can see there is a character in a room, from the detailed view of character, you can see he can move and will be stopped when hit something block it. From the details of wall, you can see the wall can draw an enclosed area, but it wonβt actually block anything. So you need to move player outside of wall and point the wall to the developer.
Hope you like it! And suggestions and questions are welcome.
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