https://www.youtube.com/watch?v=fkZl7Ve1Hcc
I cooked up 3 new bosses to extend boss select screen I've made before. Even better, I added lock and unlock feature to make this select screen better
And I also coded custom pause menu which allows player to return to boss select screen if needed
Next up
I'm making a game for Indie Game Clinic "MVG Jam" 2025. Here are some early shots from the game for today's screenshotsaturday:
Some screenshots from LIFT showing bosses from stage 2, stage 3 and stage 4 and some regular enemies.
Early screenshots of LIFT
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I've decided to expand select screen I've made 2 years ago to show that it can hold more options. However I'd need more bosses so I made 2 more
I also changed one boss fight to have 2 bosses at once also
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