capítulo de hoy nos adentramos más en el mundo de los logros, minando, explorando, decorando e incluso comerciando con los aldeanos.
Y una una pequeña votación para que me digáis si os gusta más el contenido en vídeo o en imágenes.
https://www.youtube.com/watch?v=Fl3xvJnOLkI
In today's chapter we dive deeper into the world of achievements, mining, exploring, decorating and even trading with villagers.
And a small vote for you to tell me how you like better the content in video or in images.
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En el
capítulo de hoy nos adentramos más en el mundo de los logros, minando, explorando, decorando e incluso comerciando con los aldeanos.
Y una una pequeña votación para que me digáis si os gusta más el contenido en vídeo o en imágenes.
(Eng)
Welcome back! I have some good news to share with you: in a few hours, Rulchera will be returning to the team.
After a chat with him, we will be back to our usual programming, along with the special and everything else, plus something new. I can't
(Eng)
Hey guys, I'm Hoppy. Due to recent issues, Rulchera won't be with us for a while. Rulchera took care of many things, such as developing some projects and the drawings. For now, we'll continue with Willy Adventure and Global Fight until further
Did more builds on minecraft of @gamejolt
x Minecraft #Gamejolt #Minecraft #builds #screenshot
(Esp)
El planeta n.º 12, hecho completamente de madera con un poco de barro y tierra aquí y allá, incluye tres misiones, dos personajes interactivos y un objeto coleccionable oculto. Espero que os guste :)
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(Eng)
Planet No. 12, made entirely of wood with
Playing around with Vibrant Visuals in Minecraft Bedrock
Have you had a chance to try the new directional lighting, volumetric fog, etc?
What do you think?
(Eng)
Hello everyone. This is RR, founder of RRCreations. I am reaching out to inform you that, due to a recent incident at our offices, several of our team members have decided to resign. As a result, the projects currently in development will be put on
(Eng)
The week three is ready. And I've been thinking about two things: that the drawing and animation style have improved a lot compared to the original version. Actually, I'll leave you a comparison so you can see for yourselves; and that we're almost
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
(Eng)
Guess who's back! I've been improving and working on a few things while I was out, but I'll talk about that later. For now, I'm going to focus on the special.
After talking with the team, it's going to be something like a PowerPoint presentation,
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