https://www.youtube.com/watch?v=IjCKKHkhakY
In this first of a new series of mini video dev blog updates, I talk about how scripted missions work with the game's procedurally generated world and characters.
Next up
In the latest development blog, I talk about the gameplay mechanics surrounding doors in the game.
In this development blog I talk about the significant progress I've made in the last few weeks!
In this development blog writer Stark Holborn takes us through writing for the game's world.
The latest Shadows of Doubt dev blog is up! I talk about progress made in 2020 and targets for 2021
Shadows of Doubt DevBlog #21: How Voxels Saved the Project
Shadows of Doubt DevBlog #26: Populating the Population: Sculpting Faces
In this update I review the progress on the project in 2019, and look ahead to 2020.
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?
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