https://www.youtube.com/watch?v=IjCKKHkhakY
In this first of a new series of mini video dev blog updates, I talk about how scripted missions work with the game's procedurally generated world and characters.
Next up
In the latest development blog, I talk about the gameplay mechanics surrounding doors in the game.
In this update I review the progress on the project in 2019, and look ahead to 2020.
In this development blog I talk about the significant progress I've made in the last few weeks!
In this development blog writer Stark Holborn takes us through writing for the game's world.
The latest Shadows of Doubt dev blog is up! I talk about progress made in 2020 and targets for 2021
Shadows of Doubt DevBlog #26: Populating the Population: Sculpting Faces
Shadows of Doubt DevBlog #21: How Voxels Saved the Project
Bandana Dee the Dream Friend
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.










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