https://www.youtube.com/watch?v=IjCKKHkhakY
In this first of a new series of mini video dev blog updates, I talk about how scripted missions work with the game's procedurally generated world and characters.
Next up
The latest Shadows of Doubt dev blog is up! I talk about progress made in 2020 and targets for 2021
In this development blog I talk about the significant progress I've made in the last few weeks!
Shadows of Doubt DevBlog #26: Populating the Population: Sculpting Faces
Shadows of Doubt DevBlog #21: How Voxels Saved the Project
In this development blog writer Stark Holborn takes us through writing for the game's world.
In this update I review the progress on the project in 2019, and look ahead to 2020.
In the latest development blog, I talk about the gameplay mechanics surrounding doors in the game.
So
i may or may not make an full art of some person or i may just leave this like that-
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
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