Hello! For this week’s #screenshotsaturday , I made several small changes along with a big update with the job system.
Structured and wrote the Job System
When grinding, pressing B will fall down without jumping
When grinding, pressing Y will change grind pose
Her head now look at the camera during selfies
Selfie cam is now angled to the side
Fixed bug with jumping on steep slope
Added a mini Job to test the job system (Package Delivery)
Added (and struggled with) a target pointer for the job’s target.
Since I didn’t post last week, here’s also what was done before :
Constant force Trigger Added (Makes the player float up)
Disabled a huge amount of small scripts running for no reason, made only relevant ones run.
Systems are rewrote
Props and animals are optimized
Lightmaps and occlusion culling baked
Jump : Press Rt Flip, don’t press Rt no flip.
Normalize eyes texture on Ruby
Decrease loading time by 500%
Modelled, skinned and rigged a new NPC. The first job giver : Tybalt Von Badyke, the chic punk dude.
Next week I’ll be polishing this new package delivery job’s system. Later on I hope I’ll be even able to model a cute package bag, or even better a delivery outfit and make an imaginary delivery company brand. But one brick at a time.
See you next week! ;)
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