https://www.youtube.com/watch?v=j8vC254O4Xw
You asked if it was possible to create a Cell Shading effect for models. Here is a small preview of the ongoing development process within the Environment Editor. Now you are able to add a cartoonish style to your entities.
Next up
Here comes a small raffle for a yrpg community account. For those of you who remember those great animes, I give away a limited account. Your first two answers will be rated. Good luck, stay tuned, and healthy!
Write your answer to [email protected]
Project "Somnia" is nearly ready. But why the heck the project Somnia? Do we really need just another launcher?
Somnia is focused on Yume. So downloading Yume tools, assets, and games will be the most important task.
Environment Editor - Follow Player Flag
By activating this flag after selecting an entity, the selected entity will follow the player on the map. Within this small screenshot, the feature was used for a dynamic light source that follows the player.
Community Board
A home-place for the community. Share info, start discussions, get resources or just read the docs.
Closed Early Access has started.
Yume is limited to 64k of vertices per model. These vertices of models can easily be reduced with the Mesh Reducer. Just some clicks on the parts of the model you want to refine - and the model is ready.
This awesome model was created by 腱鞘炎の人.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!










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