
This is my first post for my first game made in Unity.
Previously I was programming and designing in Clickteam Fusion 2.5.
Cubed Machine was/is mainly for my learning purpose, but not only that.
So, recently I uploaded a new update 0.7.1, in which I squashed some of bugs. Also, added V-Sync, but… it doesn’t work for now (found a bug already). More fixes are coming in update 0.7.2.
To-Do (sorted by priority):
WebGL build for Web Browsers.
Story Mode (that is going to be hard, because I have a huge idea and because of new stuff like levels made by myself not generator).
Gamepad Support (need to test with my friend @w4ty
).
More customizations (maybe something like a shop).
Challenges Mode (still need ideas).
Changelog for update 0.7.1:
Code optimization.
Removed Cheat Mode from the game (I think that it was useless).
Cleaned code (especially when game over happens).
Changed font thickness for “Main Menu” button in Pause menu (problem with Polish/Czech language characters).
Now you can’t just jump under the map and get to the high-score. In short - Game Over screen will occur at some point below the map.
Improved Options menu.
Added V-Sync ON/OFF (before, V-Sync was default enabled for Ultra setting).
~TheMatiaz0
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