https://www.youtube.com/watch?v=kJgpYbkGyZ4
In the second video dev blog I talk about designing the UI for the game.
Next up
In this update I review the progress on the project in 2019, and look ahead to 2020.
In the latest development blog, I talk about the gameplay mechanics surrounding doors in the game.
Shadows of Doubt DevBlog #21: How Voxels Saved the Project
Shadows of Doubt DevBlog #26: Populating the Population: Sculpting Faces
The latest Shadows of Doubt dev blog is up! I talk about progress made in 2020 and targets for 2021
In this development blog writer Stark Holborn takes us through writing for the game's world.
In this development blog I talk about the significant progress I've made in the last few weeks!
Runestones: from concept to in-game model🗿
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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