https://www.youtube.com/watch?v=L0B8WyZ2rGs
I implemented the enemy I made, the game on UPBGE and also did all its logic (I used python for that), now it chases the player, fires, jumps between platforms and other functions that I implemented.
Next up
Level designing an apocalypse mode map of my game on UPBGE!
New enemy ready for my game!
I modeled and textured it in blender, also used a few nodes to make some effects.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Testing INSANE realistic graphics in UPBGE 0.2.5!
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
This last weekend I participated in Ludum Dare 50.
The game I made was Lost In Space, in this game you control a robot that got lost in space.
With battery and fuel almost exhausted, the poor thing is already condemned to die alone.
Help him live!
Working on polishing the level design and some in-game interactions.
I added a function that when pressing E on the keyboard the HUD shows the position of enemies and the objective of the level, I think this will give a little more support to players.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Finishing the Apocalypse mode of my game on UPBGE










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