A bit late but here is what i have until now.
Need a lot of polishement; better lighting, lighmapping, UI (i tried to replicate the original UI; crosshair, ammo, health and Pause Menu).
But the basis is there.
Next up
Area 51: Hazmat SMP Rifle Remodeled with extra details (all from scratch)
Modeling the XM32 Assault Rifle, from scratch.
Working on some details for the shooting range...
Working on a Shooting Range to test fps scripts (recoil, accuracy, animations, etc)
The hot zone entire level greybox (Untextured)
More of the shooting range to test weapons.
Anthony Ramirez, Bravo Hazmat Squad Lider Full Rigged.
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
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