A bit late but here is what i have until now.
Need a lot of polishement; better lighting, lighmapping, UI (i tried to replicate the original UI; crosshair, ammo, health and Pause Menu).
But the basis is there.
Next up
Anthony Ramirez, Bravo Hazmat Squad Lider Full Rigged.
Working on some details for the shooting range...
Working on a Shooting Range to test fps scripts (recoil, accuracy, animations, etc)
More of the shooting range to test weapons.
Area 51: Hazmat SMP Rifle Remodeled with extra details (all from scratch)
The hot zone entire level greybox (Untextured)
Modeling the XM32 Assault Rifle, from scratch.
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
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