Game
Megaman Ancients
5 years ago

https://www.youtube.com/watch?v=ml2diyLxlPI

0.5.6 more progress: New Reaverbotand the beginnings of a new boss room. Will be making new reaver + new environment available later this week (once I've finished the first drafts of each).


YouTube
https://www.youtube.com/watch?v=ml2diyLxlPI
youtube.com

Might seem like I'm jumping the gun a bit by making a new reaver instead of fleshing out the health/damage system. Problem is the proc animation stuff isn't at all fleshed out so I can't build on top of it yet.

Will add more quality of life stuff and a bit more of the health/damage system next week along w/ fleshing out the new reaver and environment.



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I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[

I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:

Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done

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And what better to celebrate this day than #Pecaminosa #OST? 🎷

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Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

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