https://www.youtube.com/watch?v=NtLrz4hzIcc
New video on how I design levels for Propulsion.
Next up
Propulsion is out on Steam now: https://store.steampowered.com/app/1654200/Propulsion/
This may not look like much, but this is 55 clouds! This is what they look like all mushed together in my testing scene.
Working on some low poly clouds! I made these with Blender and the decimate modifier on some Icospheres.
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
I honestly think that the basic Summer area looks the best for Propulsion. As a side note, it turns out that you can't add anything to Infinity if you want your computer to work.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Trees.
Is there such a thing as too many clouds? Half a million and counting...
Hoomanz! is a stealth-adventure game by @koffeecup
that's PACKED with coziness and humor.
Play the demo and wishlist the game: http://bit.ly/HoomanzSteam
Complete our quests to get Hoomanz! trophies! 🏆
I've started to add background content to make the levels feel less empty. It makes the game feel a lot better, like the worlds are cohesive and not artifical.













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