https://www.youtube.com/watch?v=p44eINfqs0Y
Someone in the PGMMV scene (engine for CSE) decided to start a series of videos highlighting impressive projects made with the engine.
His first video features my game project, Coma State Eden!
Next up
An accident with the background, thought it looked cool so I decided it was worth some footage. Had a lot going on recently, Coma State Eden's still getting improved/worked on when I can manage. ♫:Ben10 (DS)
Footage from (on hiatus) RPG Maker MV project: Sin Tax - Welcome to the U.S.B. [2: 'Event Battle'] RPGs were too big for me to make alone. Someday, I'll return Sin Tax to do this in another genre/engine.
Game Dev, Dev-Log: Losing sanity by each passing moment. But I must press on. Just when I thought it couldn't get any worse, the game engine became possessed by Amanojaku (Audio Demon). Don't get into game dev (lol jk). Bugs are coming out of the walls!
Some more gameplay from Now You've Made Me Crabby, this footage isn't as recent as the first video of it I uploaded here: https://gamejolt.com/p/homepage-https-studiodaeera-itch-io-now-y… Game's itch.io page: https://studiodaeera.itch.io/now-youve-made-me-crabby
The bandits may have won this round... but at what cost?
#BanditTrap 
Revising sprite sheet, more animated, less transparent space. Jundin (Toy Soldiers) originally had poorly executed sprite-sheet done because of incorrect intuition regarding size differences of sprites while on same sheet. ♫:Revenge of Shinobi
Public builds are free: https://gamejolt.com/games/ComaStateEden/648917 Don't miss out, this game's worth your time! CSE now has 2 'Windows x64' builds. 2nd is a test build that's set to "Low Graphics/High FPS" mode. Intended for lower end hardware. Details in comments below.
What a LOSE!
Wishlist Bandit Trap Here: https://store.steampowered.com/app/2982360/Bandit_Trap/
#BanditTrap #Ruesafer #UndeadGamers #copandrobers #indiegams
Footage from (on hiatus) RPG Maker MV project: Sin Tax - Welcome to the U.S.B. [1: Title Screen, Loading Game, Custom 'Puzzle' minigame] RPGs were too big for me to make alone. Someday, I'll return Sin Tax to do this in another genre/engine.










0 comments