https://www.youtube.com/watch?v=PCvVF9Uz43U
I Started making a flexible, more realistic sound system on sound emitters.
Next up
For a month already added a lot of things to the game. For example, a beautiful sun effect on shaders.
More screenshots about new autotiling blocks system based on shaders!
I worked on the lighting system, finally made the illumination of visible blocks normal, now they are completely visible. New backgrounds, game optimization and new functionality.
Development continues...
I plan to make a cave biome of glowing crystals. The caves in this biome will be large, instead of the usual stone will be something else. Here's a little screenshot. By the release, everything could change radically.
Copied the color of the sky to the lighting, why I didn't do that before, I don't understand. But it looks so much better now!
A few screenshots
New beta 2.3 is here! https://www.yoyogames.com/blog/565/gamemaker-studio-2-version-2-…
You can see new features of IDE in GMS 2.3 here: https://www.yoyogames.com/blog/550/gamemaker-studio-2-3-new-ide-…
I recommend this guy to you, read his twitter. His making really good shaders! https://twitter.com/XorDev
Happy Halloween!










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