Here’s something for the animation lovers out there, some progress we’ve made on the combat system particularly with the blocking mechanics. Giving feedback to our players while in combat is important to us and these are just a few of many additions we are looking to add to improve the overall feel of our combat.
Next up
Hey guys Jamie here coming at you all with a closer look at our character animations, or though our characters are fairly low detail in geometry we strive to bring them to life through animation, all the way down to facial movements. #animation
Hey everyone! I must say it's been a while since we talked to you all on Game Jolt and to make up for it we plan to be much more active on here in order to keep you all in the loop and to thank you all for the continued support!
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