5 years ago

https://www.youtube.com/watch?v=QQpRP7zVhCs

Learn all about the basics of WoW with MethodSco, Founder and CEO of Method, as he explains how to get better, a bit about the competitive scene, and his favorite things about the game!


YouTube
https://www.youtube.com/watch?v=QQpRP7zVhCs
youtube.com


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Back at DreamHack Montreal 2019 I got the opportunity to be part of a giveaway with sponsors of the Stream Studio, by the time we were announcing the winner we had a crowd so large their chanting shook the stadium! It was crazy!

ATTENTION #Indiegames #IndieDevs #Indies #Indie

@DreamHack Dallas is happening June 3 - 5 with FREE booths for Indie Devs and a big Steam event!

Details - https://dreamhack.com/dallas/activities/indie/

Sign Up - https://dreamhack.typeform.com/22DHDALIndies

PLAY at beyond.dreamhack.com Welcome to DreamHack Beyond, an at-home, all-digital interactive experience showcasing the best of DreamHack. #DHBeyond #Trailer #GameRelease

Design away and show us your screenshots! #DHBeyond #newcharacter #characterdesign

Grab a ticket & play -> dreamhack.com/beyond

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.