7 years ago
https://www.youtube.com/watch?v=S7A8ewut98o
Creative process of a Player Companion in Blender3d.
Next up
DeepEnd Submarine
Biome color experimenting
Polishing our new grass solution.
Buzzard helicopter
Show companion animation
Procedurally generated example of Mainland and nearby ground islands with lots of biomes.
Player panel showing all the player stats, gear and your PAL (companion) stats as well.
Playing around with player skins.
Added some basic icons to player panel.
Working on game weather, cloudiness in this particular case.
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