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Enquanto os criadores de jogos fazem seus jogos modelando,eu uso cubos,mas por quê?porque é mais fácil de usar em um jogo (English)While the creators of famous games make their games by modeling,I use cubes,but why?because it is easier to use in a game
Vou fazer "destroy the cube 3" (vou terminar a qualquer momento)
I will do "destroy the cube 3" (I will finish it at any time)
veja meu canal no youtube Daniel DC Eu faço alguns vídeos mostrando meus jogos (as vezes) Essa é a foto no meu canal. (English) see my channel on youtube Daniel DC I make some videos showing my games (sometimes) This is the photo on my channel.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
"Our work is never over" they said.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
not the greatest house, but it's a house! :D
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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