https://www.youtube.com/watch?v=TmIwRKXPPyw
I've been working on an old-school survival horror game called Thornwood and wanted to share an early graphics test. I should have a prototype demo out soon as I've recently added combat and 90% of all the menu features.
Next up
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!
Why walk when you can jump?
Made my first ever animation.
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this










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