https://www.youtube.com/watch?v=-UPk-K_xJes
Blind Panic:
So I added some simple enemies now who just spawn and float around. But you can shoot them, and they 'EXPLODE'!! Still tons to do, but fun to do.
As a study I am remaking the ZX Spectrum game 'Blind Panic' for WebGL.
Next up
Project Mano A shameless Tomb Raider clone.
Blind Panic Redux. By way of study exercise I am remaking an old ZX Spectrum game (top image) from 1988 for WebGL . Fun times and really educational. I'll keep you updated.
Blind Panic Redux. By way of study exercise I am remaking an old ZX Spectrum game (top image) from 1988 for WebGL . Fun times and really educational. I'll keep you updated.
small update: Blind Panic Redux. Animating this little guy to climb ladders and getting to know Blender3d
small update: Blind Panic Redux. Animating this little guy to climb ladders and getting to know Blender3d.
art comission.
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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