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Grandpa Rig Update
My randomly generated dungeon.
UE5 Multiplayer Crouching - Teabagging This video demonstrates how to use the crouch function in a multiplayer game created in Unreal Engine 5. Crouching can be used to avoid enemy fire, as well as to express dominance over a downed opponent.
One of the short demos of my project.
I hope I was able to convey the feelings of the character through the screen.
This demo reveals one of the parts of the game's plot
You can go through the game. The proof in the picture
My Simple Measure Tool
Pather - Main Theme OST
Update 0.6.0
- Complication of the railgun mechanics
- Improved netcode stability
- Localization of the game into 4 languages (en, ua, ru, be)
- Ability to select the region of the game
- Direct connection to private room to friends
- Global optimization+
New Door
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