Systems implemented:
Spawn system; Instantiates the units.
Click Selection; Can now click, select and give orders.
Groupe Movement; Multiple units move in groups.
Raycast Avoidance; Attemps to find a new way if stuck.
Systems implemented:
Spawn system; Instantiates the units.
Click Selection; Can now click, select and give orders.
Groupe Movement; Multiple units move in groups.
Raycast Avoidance; Attemps to find a new way if stuck.
New playable Hero and faction.
Worked a bit on this project again and finished off 0.3!
New map, new building, new items and less bugs
Adding a new race soon!
0.1.4 Released!
You can now build two more buildings that spawns archers and/or spearmen.
New Patch or anyone who wants to test/play.
Any feedback or bug-report is much appreciated:)
Hero work in progress. Will be added on 0.1.5 within the next two weeks.
0.1.5 out and ready for testing!
- Playable hero unit.
- AI turn back if base is under attack.
- Towers to help defend base.
- Various tweeks and bug fixes.
0.2.3 is live!
New unit type, potions, graphic options and mini-map 'fow'.
Making an rts/mobs and just released 0.1.5, any feedback, bugs or comments is much appreciated
0 comments