Well, this week’s #screenshotsaturday is quite a big one. Been changing many key designs and fixing big issues with the wallruns.
Added animals to make the city more alive, but right now it’s so alive it became visually messy. I will spread pedestrians and animals into a more cinematographic way later.
Here’s a list of all the new things we’re preparing for the monthly builds for our Patrons :
Modeled / animated the Zombeanies
Added pedestrian and Zombeanies invasion system
Improved Hypershot system (can now shoot pedestrians… >:D )
Birds, cats, dogs
Removed Boost from Button B
Added Spin Boost system (perform Ground Spin then press trigger)
Improved wallrun system
Fixed many wallrun bugs
Fixed and added grind poses
Added spin pose based on rotation while falling
Added snow fall + auto optimizing code
Fixed accidental heaviness on hypershot
Added a vr Challenge level
New NPC basic pose loop added
Upper city in construction ;)
Happy holidays in advance by the way! \o/
If you are interested in supporting our project, you can help us out and get rewards in return, thank you for checking it out! :)
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