https://www.youtube.com/watch?v=xnNnpavgk6I&feature=emb_title&ab_channel=TheBrokenChannel
Playthrough and commentary of version 1.0.1 of Project CLS! Big thanks to TheBrokenChannel for providing this video.
Next up
We're on Game Jolt now! Looking forward to new experiences and testers for Project CLS. Please keep in mind this is an alpha version of the build, and everything is subject to change later on.
Another week of steady progress made on 0.3 for Project CLS. Chapter 0 will function as a prologue of sorts, hence the sudden jump in scenery and characters. Got any theories on what's going on?
#GameDev
Figured out the trick to setting tension and a good scene is by adding ambience and setting a foreground track to play after the cutscene. Hits much harder! #RPGMakerMV #GameDev #ProjectCLS
An issue with the 0.2 build has been fixed with the latest release. Apologies for any inconveniences.
Ready to re-enter Rig-573? The newest build of CLS is up for testing, featuring an all new elemental damage system and more areas to explore. Give it a try and let us know your thoughts.
Version 1.0.1 of the Project CLS Alpha is out! Take on the role of Miner-1212 as they awaken from cryosleep to discover their workplace is under siege. Alpha build, subject to change as development goes on.
Development has picked back up on Project CLS. We are nearing a 0.3 alpha release! In the past week, I've been putting together an update that will contain Chapter 0: Initial Contact and Chapter 4: Endless Hunger. Stay tuned for more in the coming weeks.
Version 0.2.0 of Project CLS has been released for playtesting! Give it a try and let us know your thoughts.
We're still hard at work on the next update for Project CLS! Stay tuned in the coming weeks on a downloadable test version of the next two chapters.
We are under attack!










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