https://www.youtube.com/watch?v=Y9ACm1kgEtY
Hoogle is designing a neat way of controlling player's character's sword using a joystick. The red ball represents the sword's position and the center of the blue ball will be the shoulder of the character.
#android #wip
Next up
Just finished up this #warrior for my #TowerDefence level! Tomorrow I'll be working on his upgraded buddies, the Paladin and Berzerker.
Hoogle proudly presents a #sneakpeak into Hoogle's first ever game. Here next to Hoogle is a TV portraying some of Hoogle's work. Hoogle's GameSandwich is an #androidgame with #quirky gameplay. Hoogle creates this game mainly to learn how to create games.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I-Buki
Mio-Da!
Ibuki Mioda!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Szayel Aporro Granz - Bleach
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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