https://www.youtube.com/watch?v=-yBi8hcQml4
The Official Release out now with new levels, cutscenes and some improvements.
15 NEW LEVELS!
TOTTALY NEW COMPELLING NARRATIVE (with 5 cutscenes)
Scenary graphics improvements
New Sounds and Music
Minor bug fixes
Next up
Hey guys, me and my buddy just submitted our entry to the #devjam2 , it was our second game jam and we had a blast! The theme was Infinite loop, we made a platformer with some very interesting mechanics!
Neon Depth (Recursion Beat) full version is now available on steam!
Setember is the brazilian suicide prevention month, and for this reason we will donate all the money raised in this month to this cause. https://store.steampowered.com/app/1726050/Neon_Depth/
The first update for [DIS] Assemble since GMTK 2020 game jam is out!
Changes:
Level selector added
Credits added
Pause added
Updated scenery graphics
Next Steps:
NEW LEVELS!
Cutscenes to add a little story!!
Character and scenary sprites improvement
Inayah - Life After Gods is OUT NOW on Steam!
Celebrate the game's release by completing our quests!
You can play the demo or get the full game at https://bit.ly/steaminayah
My puzzle-platformar game, Neon Depth, is now avaliable on Steam!! Setember is the brazilian suicide prevention month, and for this reason we will donate all the money raised in this month to this cause. https://store.steampowered.com/app/1726050/Neon_Depth/
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
jump pad mechanics
The second update for [DIS] Assemble since GMTK 2020 game jam is out now with some improvements.
Changes:
Character sprite improvement
New Sounds and Music
Explosion (Death/Restart) animation
Next Steps:
15 NEW LEVELS!
Cutscenes to add a little story!
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
Recursion Beat - How Can An Obstacle Be Useful?? (New cannon mechanic)
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