https://www.youtube.com/watch?v=YFWKn-qCIK4
Sneek peek of the first ENEMY in Binary Sparks!
Next up
LEVEL PROTOTYPE RESOURCES Just bought some blocks and pawns for level design prototyping
For over a year we haven't had a proper website, something we used to have! I have been working on setting up a new website! It's finally ready, with a custom domain and everything!
We feel that #BinarySparks lost its direction over the past years and that we now need to try something else. Therefore we're moving on to a brand new project. It will be another puzzle game, most likely with elements included somehow!
Information about the demo
* There will be one or two patches of the demo to address minor design issues, tweaks and eventual minor bugs. There's already a few minor bugs. WISHLIST: https://store.steampowered.com/app/3508790/One_More_Experiment/ (NO MORE DEMO WILL COME HERE, HEAD TO STEAM)
One More Experiment will release 30 September 2025!!!
We are going do release some patches even after the full game release! WISHLIST: https://store.steampowered.com/app/3508790/One_More_Experiment/
NEW PROJECT! TODAY we started prototyping on a new project. We have been writing somewhat on a concept for some time, as we felt like moving to a new project some time before revealing that we canceled Binary Sparks. This time we will test much more!
We will be back with #development #streams in 2019!! We have leveled up our twitch settings, layout and UI! First stream date coming later!
What strange landscape will Andrea encounter outside the labs...And what are the mysterious structures far away in the deep fog.... Fullversion release 30 SEPTEMBER ON STEAM #OneMoreExperiment_Game https://store.steampowered.com/app/3508790/One_More_Experiment/
New titlescreen in progress! What will happen next? * Discussions with our concept artist * Decide visual and style of 3D assets * Test prototype * Replace placeholder meshes * Test and release new demo
STEAM NEXT FEST June 9 - 07.00 PM CEST) - June 16
Development livestreams: * 12 June - 02.00 PM CEST: Development process
* 15 June - 02.00 PM CEST: Behind the scenes, how I solved the most difficult mechanics
EVENT: https://store.steampowered.com/news/app/3508790/view/50170055040…
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