Game
Wiggert
6 years ago

https://www.youtube.com/watch?v=zm09tb2Rkn8

Improved and polished a little battle system. Now items in your backpack have hidden stats. + tutorial, intro and various bug fixes.


YouTube
https://www.youtube.com/watch?v=zm09tb2Rkn8
youtube.com

While building a battle system, I stuck upon a choice between various versions and mechanics. Some have already overused dice base some hard to play and boring. So, I decide to use a little tricky system, then every unit has basic hits and can level them up only by items.

5d094f18e3547.png

To avoid numbers hell - items have no digital parametres, only descriptions, such as:
“block” - item gives you the ability to block attacks
“armor” - increase your HP
“weapon” - gives you the ability to make different attacks.

5d094f1b5ff7a.png

Some items can combine this chars, creating various combos.
Although, there will be enemy weaknesses and resists for some kind of items; spell combinations or item cross combinations to make new weapon or armor.
So, a dull sword can be resharpened and poisoned dagger becomes rusty.



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