https://www.youtube.com/watch?v=-zQqp7_upXI
It's more fitting than you think. Trust me, just watch it
Next up
A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!
This new attack for Shadow Mario has him turn into a floating orb and spawning Goobles from above before sneakily going for a slide kick at the end
Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always
werehog practice
This new attack for Sans has you change gravity to keep the incoming bones from dealing constant damage to you
More #Sonic stuff! πΈπ΅π¨
(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it
Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well
A perfect place for stay...
Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))










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