Some new features added:
Health and Damage; Units now have health and do damage when attacking.
Death and Blood; Death animation added, with some blood effect.
Healthbar; Units show their healthbar when taking damage, you can also see selected units health on the HUD.
Also did a little bit of level design, here’s the part of the map where the battle takes place in the video:
The idea on how the map will be designed:
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