instead of outright canceling DUSTY NUTS, I've decided to split this project into two. THIS dusty nuts will only focus on the papyrus fight and sans fights (no ow segments or cutscenes). on the other hand, TRUST would be more so a reimagining of dusttrust; instead of focusing on Chara, this take would entirely focus on sans' journey of the afterlife, and their fight with the human. ive been working on TRUST for a while now since I've now taken a liking to working on RPG maker (and more or less Gamemaker) and felt like branching off of the expected norms of Undertale fangame making.
Next up
New york photos
Not much progress tbh
Just fixing up the engine and stuff.
There will be a game
I can promise you that
Vid by it-sacc
I beat hylics
new logo
Memory thing
TOGETHER.png
just some concepts
I had an idea that if dusty nuts had a sequel for whatever reason. It'd be like a 'thanatos' take on dusty nuts(more story driven, new drip for sans, etc.). Hopefully on an actual game engine besides some scratch mods like turbowarp and penguinmod.
https://www.youtube.com/watch?v=j76lBR4Mjh4
the soundtrack project worked on for about 2 months and here and there until it just ended.










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