Next up
Compressed hardmode down from 16 waves to 10. The games obviously not gonna be finished in time so the best I could do it atleast get to wave 5 by 2027
By the way im planning to redo the boss rush to be more like sorbr's boss rush where instead of acting like its a boss rush it feels more like characters you meet. Hardest part of the new boss rush is that u have to pick characters every couple waves.
Pestidust's face icon
v6.8.15 is out... now I have to go back to working on that stupid sans game uaghhhh
Sorry abt that last one guys, delete the old v6.8.14 html and redownload the new one (it has the same exact name lol)
UMAZING!!!!! THIS [[OPTIMIZATION]] IS SO GOOD I COULD DIE!!!
Nightdust + Shattered Dream design brainstorming... These are NOT the final designs but theyre like halfway there. Bosses wont appear for like an update or two tho
The new collab character, an interesting weapon it has (inspired by soul ops 2 lmao), and some passives the second new boss has.
NightDust's head icon in-game. MIGHT be subject to change but I'm honestly kinda proud of it, but maybe I'll change the eye on the right since I meant for it to look like Springtrap or Jolly in Jolly 3
v0.2.2 is out but its lowkey unstable so probably save ur stuff before playing it (i shouldve put it in the unstable section but whatever)
Edit: the only bug is that ur inventory doesnt change after removing error's buff












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