Next up
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Demonstration of the spells and their effects :)!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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